Signalling Server for Pixel Streaming. Hosting and Networking Guide for Unreal Engine.
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MetaClient allows you to run the Pixel Streaming Server for Unreal Engine, instead of the usual complicated procedure (STUN and TURN Servers) .
Get up and running streaming an Unreal Engine application from one computer to other computers and mobile devices on the same network.
And also, you can publish your project to MetaCloud for free in a couple of clicks.
Download MetaClient
Pixel Streaming Server
Start Unreal Engine in Standalone mode and enable the MetaClient server
Project Publication
Create a new entry to upload the project to the cloud.