Supported Game Engines
Unreal Engine 4.27, 5.0;
Desktop. Chrome, Firefox, Safari and Edge. (Chrome performs best)
Mobile. Mobile Chrome (Android 7+) and Mobile Safari (iOS 12+).
Up to 1080p (720p recommended for better performance).
By default resolution dynamically changed to be that of browser window size.
Minimum of 5 Mbps bandwidth recommended per user / stream
Streaming framerate (fps) is dependent on game complexity (polygon count, lighting, particle effects, etc.), as well as the client’s browser resolution, network latency, bandwidth, and hardware specification.
On intracontinental network links, average frame rates between 30 and 60 fps are typical when streaming multi-million polygon models at 720p to commodity grade end user devices (between 20 and 40 fps for 1080p).
Reality runs on Amazon Web Services
Capacity is dynamically scaled based on usage within a specifiable minimum and maximum range.
NVIDIA Tesla M60 GPU 8GB GPU memory
NVIDIA TESLA T4 GPU 16GB GPU memory and RT cores supporting real-time ray tracing
Sydney (AWS regions)